Hi everyone!
Meet my latest character, Cleo. Created entirely in Unreal Engine 5 with MetaHumans, using the same real-time pipeline I rely on in production. If you’d like to follow this full workflow, I’ll be releasing it step by step each week through my new platform: The Hyperreal Hive.
Check my website for more information: https://www.sefkiibrahim.com/hyperreal-character-creation-in-ue5
Final Cinematic
Look-Dev TT
Real-time in UE5